Such a “shadow machine” could be an immensely interesting tool for promoting creativity and exploration of the subconscious. By creating a constantly changing shadow world for the viewer…
The Shadowscape Chronicles Introduction Shadows have long captivated human imagination, serving as both a literal phenomenon and a metaphor for the unknown or the hidden aspects of existence….
A five-minute introduction to our article for the Eksig2023 conference in Milan, Italy. “Sketching” with Probes: Exploring Design through Prototyping. In our exploration of the concept of “obstinacy”…
We have now concluded the first test with the light measurement tool we constructed and built via 3d printed and prefab elements. Here is the final model of…
Now the iteration 2 of the machine mechanics generating shadow is completed here are the results. There was also a change of the number of objects from 49…
Tajkia Sharmi our research assistant from the digital design program has started to create the first 49 test objects for the rings. It will take longer than expected…
note: highly work in progress! focuses only on the (German) Romantics at the moment References regarding Shadowland & Imagination “Serapiontisches Prinzip” (= Serapiontic Principle): found in E.T.A. Hoffmann’s…
It was time to return to this project using midi to simultaneously control parameters for the shadow machine. It should increase development time enhancing the number of experiments…
Softimage scene imported into modo. Using FBX. Only problem contraints lights does not get imported with animation. Alternate routs are plot curves used to get the coordnintaes to…
About the poetic potential of software bugs The prototype of the Landscape Wandering Machine generates shadow images through various rendering techniques (specifically, we tested ray tracing, pathtracing, and…
The light position and amount (and any other qualities of the light sources) may have a crucial impact on the final shadow on the canvas. Therefore some experiments…
6 static lightsources Shadowland rotates asymetrical 360 to 720 degrees around center, objects moves up and down h Over 100 frames move from -15 degrees to -75…